Internal launch? You don’t say!

I’ve gotta say, the past few weeks have been tough, but exciting all the way through.  The questions we’ve asked ourselves were how to be innovative, but fun at the same time.  Often that is a mix that doesn’t go well together, which has lead to a lot of work massaging the user experience and making the game fun.

I still can’t quite tell what this game is, but I can assure you, it will all be known in a matter of days as we await the final word from our partners. I can’t wait to blog and write about this game.  By far one of our greatest games, the technology under the hood is very unique and the game mechanics are ones you’ve never seen in a social game before.

In the meantime, enjoy an image of squirrels being annoying around some golfers attempting to make their putt.

Beta beard after 3 days

Say welcome to the beard

Our latest project at Social Game Universe has been extremely exciting.  Excited because we are innovating and creating something totally unique and fun in a social game.  I look forward to announcing what this project is, in the meantime, I will talk about this growth I now have on my face.

Unfortunately I was blessed with unusually fast growing facial hair.  As you can see in the picture, that is only after 3 days.  You can only imagine what it is now at 6 days.  If  you cannot imagine it, pay attention to future posts.

As much as I hate this beard, it is my commitment to the project and the team behind it.  This thing is irritating, itchy and I can’t stop getting food pieces stuck in it! I want to get this shaved off fast, any delays will result in my irritation increasing.

Needless to say, the date is set and I will do anything within my capabilities to ensure no delays!

igapi is getting a lot of press

More and more, igapi is getting press.  Earlier this month, Canadian Innovation Exchange has nomiated Social Game Universe as one of Canada’s most innovative companies, with igapi.

The Canadian Innovation Exchange (CIX) revealed the final slate of nominees that will compete to be included among Canada’s Hottest Innovation Companies. The annual awards are handed out in three categories: Information and communication technologies, clean technology and digital media. A total of 25 companies received nominations this year.

“Congratulations to all our nominees for showing the best Canada has to offer the world,” said Rick Nathan, co-chair of the Canadian Innovation Exchange.

Each of the finalists will make a live presentation in front of a panel consisting of leaders from major corporations, entrepreneurs and investors. Winners will be announced at the Canadian Innovation Exchange, due to take place on December 7 at the MaRS Discover Centre in Toronto.

http://business.financialpost.com/2010/11/08/fp-tech-desk-cix-announces-nominees-for-canadas-hottest-innovation-companies/

igapi was recently showcased on IGN as the first playable cross-promotion toolbar:

TORONTO, Canada – Social Game Universe, pioneers of the concept of inter-connected social games, today announced the launch of the Inter-Game API (IGAPI), a solution for game developers to drive traffic by letting users “play” through a cross-promotion bar.

IGAPI uses the power of the social graph to let players interact with their friends across games and apps without leaving the game they are currently playing. Rather than seeing a typical banner ad or cross promotion, players see IGAPI “Action Cards” that they can play on their friends in other apps. Action Cards can vary from the simple (e.g., “Give film to your friend Nathon to help him grow his studio in Hollywood Tycoon”) to the more zany and bizarre (e.g., “Release a horde of zombies on your friend Jen’s horror set!”). IGAPI’s actions are limited only by the imagination and creativity of the developers looking to attract attention to their games.

http://pc.ign.com/articles/113/1132968p1.html